SFX Map Generation
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Step 3
Write down the time for the first frame of the animation. This will be zero in the SFX maps file. Move the slider over and record the value of the event frame. In this example, this is the second footstep of the soldier.
Write down the time for the first frame of the animation. This will be zero in the SFX maps file. Move the slider over and record the value of the event frame. In this example, this is the second footstep of the soldier.
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SFX Map Gen | 2196 | April 23, 2009 - 15:00 |