Space Wars v1
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SPACE_WARS_V1 - yeah crap name but...
by Barkster
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[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[whats in it]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
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This mod basicly changes all space battles:
>Incresed space unit cap to 85
>All ships rescaled (similar sizes to the Realistic scaling mod) - i was going to rescale fighters, but i can hardly
them now
>Added the Venator for Empire
>Venator now has four laser bateries and spawns 2 V-wing squadrons
>given venator the power to weapons ability
>Added emphasis on Rebel alliance not having as many resorces as empire,
eg: All Imperial ships spawn huge numbers of fighters.
>Changed startin units in skirmish
EMPIRE: 1X Tie squadron
2X Tartan Cruisers
1X Venator
1X Lambda class shuttle
Rebel: 1X X-wing squadron
2X Corillian Corvette
2X Corillian Gunboat
>Coriliian Gunboat and Corvette shields no longer work while doing uber speed thing
Uber speed thing, speed incresed
>More Y-Wings in a squadron
>Increased income speed (basicly doubled)
>All empire ships have a lot more Shilding
>Most rebel ships have less shilding
>Can build Venators at pirate space station or at empire level 3 space station
>Made Star destroyers absolutly huge
>Give star destroyers the power to weapons ability-but it will disable shield for a long period of time
>added the Lambda shuttle to empire in skirmish
>increased the corilian corvettes weapon power
>tweaked Y-wing weapon power
>doubled Pietts energy weapon power.
I think thats it but could be more, as i did change damage and other stuff for grounds
battles, but like i said i cant remmember.
If you want a challenge i suggest being empire against 1 hard and 2 easy rebels with no allies
/---------------------------------------------------------------------------------------------\
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[Installation]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
\---------------------------------------------------------------------------------------------/
1. unzip to where ever
2. copy the XML folder to C:\Program Files\LucasArts\Star Wars Empire at War\GameData\Data
to uninstall do the opposite of the above...
/---------------------------------------------------------------------------------------------\
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[Legal Crap]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
\---------------------------------------------------------------------------------------------/
You may freely modify theese files and redistribute, you may not however charge for redistribution.
Special thanks to:
http://gamesmodding.com/ - for great tutorials
ps. i have absolutely no idea how to spell corillian :$
by Barkster
/---------------------------------------------------------------------------------------------\
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[whats in it]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
\---------------------------------------------------------------------------------------------/
This mod basicly changes all space battles:
>Incresed space unit cap to 85
>All ships rescaled (similar sizes to the Realistic scaling mod) - i was going to rescale fighters, but i can hardly
them now
>Added the Venator for Empire
>Venator now has four laser bateries and spawns 2 V-wing squadrons
>given venator the power to weapons ability
>Added emphasis on Rebel alliance not having as many resorces as empire,
eg: All Imperial ships spawn huge numbers of fighters.
>Changed startin units in skirmish
EMPIRE: 1X Tie squadron
2X Tartan Cruisers
1X Venator
1X Lambda class shuttle
Rebel: 1X X-wing squadron
2X Corillian Corvette
2X Corillian Gunboat
>Coriliian Gunboat and Corvette shields no longer work while doing uber speed thing
Uber speed thing, speed incresed
>More Y-Wings in a squadron
>Increased income speed (basicly doubled)
>All empire ships have a lot more Shilding
>Most rebel ships have less shilding
>Can build Venators at pirate space station or at empire level 3 space station
>Made Star destroyers absolutly huge
>Give star destroyers the power to weapons ability-but it will disable shield for a long period of time
>added the Lambda shuttle to empire in skirmish
>increased the corilian corvettes weapon power
>tweaked Y-wing weapon power
>doubled Pietts energy weapon power.
I think thats it but could be more, as i did change damage and other stuff for grounds
battles, but like i said i cant remmember.
If you want a challenge i suggest being empire against 1 hard and 2 easy rebels with no allies
/---------------------------------------------------------------------------------------------\
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[Installation]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
\---------------------------------------------------------------------------------------------/
1. unzip to where ever
2. copy the XML folder to C:\Program Files\LucasArts\Star Wars Empire at War\GameData\Data
to uninstall do the opposite of the above...
/---------------------------------------------------------------------------------------------\
[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[Legal Crap]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]
\---------------------------------------------------------------------------------------------/
You may freely modify theese files and redistribute, you may not however charge for redistribution.
Special thanks to:
http://gamesmodding.com/ - for great tutorials
ps. i have absolutely no idea how to spell corillian :$
Links / Downloads
Hits | Added | |
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Download Space Wars v1 | 1682 | October 5, 2008 - 12:36 |
Credits
Made by Barkster |